iK'motion toolset 1.1
for Flash MX 2004 and above, ActionScript 2 & 3
Create inverse kinematics (IK) based animations with flash at author time. Trial version is available!
The iK'motion toolset utilizes flash's powerful extensibility layer to deliver dynamic inverse kinematics animation capabilities directly to the designer! These tools and commands give you the ability to create parented IK chains, manipulate movements, and automatically generate tweens on the timeline all within the standard flash IDE.- Easy to use UI that seamlessly integrates with Flash
- Build one or more IK chains on the stage
- Dragging any 'bone' in the chain calculates and updates positions of other 'bones'
- Use the control panel to generate complex tweens showing IK movement with the click of a button
- Based on standards of IK used in major 3D animation packages
- Quickly and easily create walk cycles, realistic arm & joint movements, and more
- A 21-day trial version is available
- Created by and for animators...
- No coding needed!
Features:
- iK'motion picker tool lets you select movie clip instances on the stage to build up an 'IK chain'
- Use the same tool to drag and manipulate the chain
- Add 'null' points for full range of movement
- 'Lock' specified bones to it's current location
- Create motion-path based tweens on the timeline for preview
- Generates ActionScript code for precise animations when the movie is exported
- Use the control panel interface to set up and clear your IK chains
- View documentation for a full list of capabilities
With this package you get:
- Fully documented iK'motion toolset for Flash MX 2004 and above
- The ikSample.fla sample file.
- Support and updates from flash extension.net (for full version only)
| USAGE | - Add the iK'motion Picker Tool to your tools panel (Edit > Customize Tools Panel...) - Once the picker tool is installed you can use it to select 'bones', form IK chains and manipulate them - To access the iK'motion user interface panel go to Window > Other Panels > iK'motion - To publish in AS3, make sure the 'flextnet' directory that comes in the iKmotion.zip file is in your document's class path. |
| HELP LOCATION | Help is located in the Flash Help Panel under 'flashextension.net - iK'motion toolset'. |
| SAMPLE FILES | iK'motion.zip contains ikSample.fla sample file. |
| SYSTEM REQS. | Flash MX 2004; Windows or Mac |
| KEY WORDS | flash inverse kinematics IK animation walk cycles run cycle |


Flash MX 2004; Windows or Mac